Wednesday, November 18, 2020

 Working on a 3D version of this excellent concept by Hugo Richard. Much of the model is complete, still small details left to be modeled:





Saturday, January 4, 2020

Hair

Been trying to improve my realtime hair. This is textured and cards created using Blender, rendered in Marmoset:

Thursday, March 14, 2019

Gun Update - Textures WIP


In Substance Painter (Iray), still lots of texture refinement left. Also have some decals in the works for small details - first attempt to really use DecalMachine.

Sunday, February 17, 2019


High res pretty much done, will move on to game res. This is a screen grab from Blender's viewport, using Eevee.

Thursday, February 7, 2019


More hard surface stuff in Blender

Sunday, July 22, 2018

Been working on some contract stuff, but finally got back to refining Sumo:

Monday, June 25, 2018

My first 2D piece in a while, done in PS: