WIP Blog - Ezra Cove
Wednesday, November 2, 2016
Another Hard Ops exercise, giving me an excuse to do more sci-fi/hard surface stuff:
Thursday, September 29, 2016
Diving to Substance Painter, working on a game res version of the rifle I started in HardOps/Blender:
Wednesday, August 17, 2016
Hair cards have begun (thanks to Jonathan Nascone for his great ZB hair brush!). I think I'll need a bunch more cards to fill in the gaps:
Tuesday, July 19, 2016
Started in on accessories. Still a ton to do!
Wednesday, July 6, 2016
Further anatomy tweaks, added the wrist thingie.
Friday, July 1, 2016
Marvelous Designer
Finally spent some time really trying to get a handle on Marvelous Designer.
Thursday, June 9, 2016
Rifle
Took a break from Sonja, wanted to do a piece using Hard Ops+Box Cutter in Blender. This is based on a
concept
by Brent Liu
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